Mechanical Pet Abilities
100% Hit Chance
Surprises the enemy with several mechanostriders, dealing 413 Mechanical damage.
100% Hit Chance
Defy gravity, leaping high up in the air and becoming unattackable for one round.
On the next round, pound the ground, dealing 315 Mechanical damage to the enemy and half that damage to their backline pets.
100% Hit Chance
Blasts the enemy with a beam of energy, dealing 295 Mechanical damage.
Damage increases by 98 each time it is used. Max 492 Mechanical damage.
100% Hit Chance
Brings on the armageddon, dealing 394 Mechanical damage to all enemy pets and instantly killing the caster.
Using armageddon will prevent the caster from activating Failsafe mechanisms.
100% Hit Chance
Smacks the enemy 1-2 times, dealing 197 Mechanical damage per smack.
Hits an additional time if the user attacks first.
100% Hit Chance
Deals 197 Mechanical damage and calls in a bombing run.
After 3 rounds the bombs will arrive, dealing 394 Mechanical damage to the current enemy pet.
100% Hit Chance
Lays down a ring of booby-trapped presents around the opponent. The next pet to swap into the battle will receive 788 Mechanical damage.
Builds a turret that assaults the enemy team's front pet, dealing 177 Mechanical damage each round.
Each turret lasts 4 rounds.
100% Hit Chance
Deals 886 Mechanical damage and causes a Lightning Storm for 5 rounds.
During a Lightning Storm, all pets deal 39 bonus Mechanical damage on each attack and Mechanical abilities deal 25% additional damage.
100% Hit Chance
First use: Loads the cannon.
Second use: Fires the cannon, dealing 886 Mechanical damage.
100% Hit Chance
Discharge a massive amount of electricity at the enemy team, dealing dealing 295 Mechanical damage to the active pet and 177 Mechanical damage to the enemy's backline pets.
200% Hit Chance
Blasts the enemy with a laser of fel energy, dealing 354 Mechanical damage.
100% Hit Chance
Deals 197 Mechanical damage and causes the target to Bleed for 98 Beast damage per round for 5 rounds.
100% Hit Chance
Clamps the target, dealing 492 Mechanical damage.
The target cannot swap for 3 rounds.
100% Hit Chance
Throw a bunch of coins at the enemy, dealing 433 Mechanical damage.
Creates a wooden decoy that protects your team from two attacks.
50% Hit Chance
Rams the target, dealing 788 Mechanical damage.
100% Hit Chance
Order your flying machine to dive bomb your enemies, dealing 886 Mechanical damage, split evenly amongst them.
100% Hit Chance
Rushes to the enemy, dealing 492 Mechanical damage.
This move always goes first.
100% Hit Chance
Instantly kills the caster, dealing damage equal to 40% of the user's total health to the current enemy.
Using explode will prevent the caster from activating Failsafe mechanisms.
The user equips additional plating, reducing all damage taken by 50% for 3 rounds.
The user equips additional plating, reducing all damage taken by 50% for 3 rounds.
100% Hit Chance
Deals 236 Mechanical damage instantly. The enemy Burns for 98 additional Mechanical damage per round for 4 rounds.
100% Hit Chance
Deals 295 Mechanical damage to the enemy's active pet and 177 Mechanical damage to the enemy's backline pets.
100% Hit Chance
Deals 394 Mechanical damage and has a 25% chance to stun the target for 1 round.