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Eye of Affliction

Eye of Affliction
Eye of Affliction
Rating: 3.59 / 5 — Rate it belowRating: 3.59 / 5 — Rate it belowRating: 3.59 / 5 — Rate it belowRating: 3.59 / 5 — Rate it belowRating: 3.59 / 5 — Rate it belowRating: 3.59 / 5 — Rate it below
Appearance
3.59 51 votes
Rating: 3.56 / 5 — Rate it belowRating: 3.56 / 5 — Rate it belowRating: 3.56 / 5 — Rate it belowRating: 3.56 / 5 — Rate it belowRating: 3.56 / 5 — Rate it belowRating: 3.56 / 5 — Rate it below
Battle
3.56 23 votes

Pet Battle: [25] The Maw; [25] Korthia

Want it Want it | Got it | Exclude — Community: 1.8% have it
Poor
No
Neutral Neutral
Air (flies alongside flying mount)
Hovers about. Occasionally shoots out a dark beam.
Vocalizations (on-click and periodic)
None
3 allowed
Shadowlands
Patch 9.1.0 | Posted: June 29, 2021
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Quality
Level 0: Health 0Power 0Speed 0
4 Round Cooldown
Requires Pet Level: 1

100% Hit Chance 

 

Deals 394 Magic damage and reduces the target's speed by 25% for 4 rounds.


Vs. Flying

Vs. Mechanical
1 Round Cooldown
Requires Pet Level: 10

70% Hit Chance 

 

Blasts the enemy with a surge of shadow, dealing 591 Magic damage.


Vs. Flying

Vs. Mechanical
3 Round Cooldown
Requires Pet Level: 2

100% Hit Chance 

 

Deals 295 Magic damage.

 

Interrupts the opponent's round if the user goes first.


Vs. Flying

Vs. Mechanical
Requires Pet Level: 15

100% Hit Chance 

 

Inflicts agony on the target, causing increasing Undead damage each round for 2 rounds.


Vs. Humanoid

Vs. Aquatic
3 Round Cooldown
Requires Pet Level: 4

100% Hit Chance 

 

Blasts the enemy with eye beams, dealing 492 Humanoid damage.

 

Eye Beam continues for 3 rounds.


Vs. Dragonkin

Vs. Beast
Requires Pet Level: 20

100% Hit Chance 

 

Deals 78 Undead damage per round for 3 rounds and heals the user for 78.


Vs. Humanoid

Vs. Aquatic
Magic

Passive: 

Magic pets cannot be dealt more than 35% of their maximum health in one attack.

 

Damage Taken 

50% from Dragonkin abilities

33% from Aquatic abilities

Korthia — Shadowlands

These eyes were sent to slow and debilitate the wayward souls of the Maw, so that they could be more easily captured.
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